AR on the Blockchain

t3writes
3 min readJun 21, 2021

There are lots of AR projects on the blockchain right now many are beginning to make a great use case for implementation of Augemented Reality within our everyday lives allowing information to be displayed in front of users as augmented intractable 3d objects, bringing the experience to you rather than you go to the experience. AR can simulate storefronts, send global advertising campaigns to everyone with a tap of the screen, allowing people to create their own worlds with google glass, customizing reality around ourselves.

OVR.ai

One project I have been keeping an eye on is OVR a blockchain app which similarly to decentraland allows users to buy virtual land, however this land in not in the meta verse and instead splits the world map into parcels to enable people to put 3d experiences anywhere in the world.

This makes it possible for users provided with a mobile device or smart glasses to live interactive augmented reality experiences customised in the real world. Once land is bought the user can customise the experience of that piece of land adding games, adverts or even a live camera feed. This can all be seen by users of the app. OVR can be defined as a new standard in augmented reality experiences by placing itself as the first content browser where the user does not choose the contents but the world submits the possible experiences based on its geographical position. OVR adopts the open source philosophy, meaning that the entire OVR community contributes to its growth, thus making the platform independent of its creators.

This open source or decentralised community is a common theme within the blockchain space, many companies have DAOs which allows their users to have a say in the future of the platform, by writing improvement proposals to spark discussion.

The Render Network

The render network much like golum enables the use of cloud computing over the blockchain to enable people to lend their GPU power to the network in exchange for RNDR tokens, this represents their stake on the platform and also allows users of computers with low GPU performance to have a better experience while using high intensive software which relies heavily on the internal and external graphics system to make the experience much more smooth allowing for an improved workflow.

The company behind RNDR network is OTOY, recently they partnered with Unity3D and Unreal Engine 4, and partnered with Facebook and RED Digital to create the Manifold volumetric virtual reality camera. This allows people to make high GPU intensive and immersive experiences on what would otherwise not be possible or take much longer on commercial hardware.

This is the first peer to peer GPU cloud based system on the blockchain, meaning that allows people to monetise their GPU in exchange for tokens and help artists and developers build holographic experiences which would other wise be impossible. By holographic I mean AR and VR experiences in real time, for example if a user wants to create a AR experience to be in the center of town, using OVR and RNDR they can buy the plot to but the experience on and easily create a holographic AR experience by borrowing GPU power listed for sale on the network. This will allow people on mobile phones to create an experience by connecting to the network to allow intensive GPU programs to work on mobile. Therefore, allowing anyone with an internet connection to make anything at any time.

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t3writes
t3writes

Written by t3writes

Blockchain enthusiast and developer, like to experiment and create blockchain solutions while using multiple pieces of tech to establish good groundwork for it.

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